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* [[House Rules]] | * [[House Rules]] | ||
* [[Naval Combat Rules]] | * [[Naval Combat Rules]] | ||
* [[School Groups]] | * [[School Groups]] -- Exploit Weakness applies to related schools. | ||
* [[Expertise]] -- A system for skill characters to excel. | |||
* New Sorcery Rules: [[Glamour]] -- New rules for Glamour, replacing those in the Player's Guide and elsewhere. | * New Sorcery Rules: [[Glamour]] -- New rules for Glamour, replacing those in the Player's Guide and elsewhere. | ||
* New Sorcery: [[Houdou]] -- An islander sorcery that channels the powers of the Mertí gods. | * New Sorcery: [[Houdou]] -- An islander sorcery that channels the powers of the Mertí gods. | ||
Revision as of 23:53, 16 November 2010
Sang et Soleil
Setting Information
Epic
- Story #0: The Story So Far -- Several historical capers prior to our heroes taking center stage.
- Story #1: The Soldier and the Soprano -- In which our heroes catch a traitorous colonel and discover the identity of a Castillian spy.
- Story #2: The Avalon Gambit -- In which our heroes meet an old enemy, make a noble friend and must choose between honor and country.
- Story #3: The Rapist Caper and Other Stories -- In which our heroes help three ladies, humiliate a villainous noble, and arrive too late to stop a tragedy.
- Story #4: The Rock of Tormentos -- In which our heroes encounter old enemies, endanger a friend and take a Castillian fortress amidst a black cloud.
- Story #5: The Lady's Party -- In which our heroes attend a party and save a man they meet there from execution.
- Story #6: The Castillian Expedition -- In which our heroes seek to reunite a family and instead divide a country.
- Story #7: The Cresent Connection -- In which our heroes save the life of an Emir but reveal him as a fool.
- Story #8: The Sidhe-Lord's Daughter -- In which our heroes journey to Avalon and confront an alien and terrible law.
- Story #9: The Birthday Party -- In which our heroes throw a party, rescue three ladies on three occasions, and lose a friend to murder.
- Story #10: The Treasure Ship -- In which our heroes journey across the seas, gain a galleon full of treasure and then wreck it.
- Story #11: The Ship-Wreck -- In which our heroes are shipwrecked on a strange island with a terrible cannibal god.
- Story #12: The Mertí Revolution -- In which our heroes free an island from slavery.
- Story #13: The Queen of Mertí -- In which our heroes journey to Charouse, meet a mad-man and part from a friend.
- Story #14: The Home-coming -- In which our heroes return home to Paix, meet a new friend, and one of them is accused of treason.
- Story #15: The Accusation -- In which our heroes defend one of their own from a charge of treason and vanquish an evil man.
- Story #16: The Gouda Time -- In which our heroes are distracted by a wide variety of things on their way to a party.
- Story #17: The Lost Fortnight -- In which our heroes forget the last two weeks and must retrace their steps to a sinister mountain castle.
- Story #18: The Fugitive -- In which our heroes help a young lady escape from the tenacious embodiment of unjust law.
- Story #19: The Three Brothers Who Wed Three Sisters -- In which our heroes once again rescue three Vodacce ladies in hiding from their husbands.
- Story #20: The Montaigne Job -- In which our heroes foil an attempt to steal L'Empereur's gold.
- Story #21: The Gabelle and Other Perils -- In which our heroes save a village, explore a frightening manor and learn that there are fates worse than death.
- Story #22: The Crossing at Consuegra Norte -- In which our heroes confront a friend working against L'Empereur.
- Story #23: The Captaincy -- In which a friend is struck low, and a villain takes his place and seeks to sow strife amongst the companions.
- Story #24: The Castillian Conundrum -- In which our heroes fake an assassination and one stains their honor.
- Story #25: The Heir -- In which our heroes seek out a lost Castillian princess and subsequently rescue her from the Inquisition.
- Story #26: The Earl and the General -- In which our heroes vie with romance and patriotism and then face invasion from an unexpected direction.
- Story #27: The False Friend -- In which our heroes take an unfortunate boat trip and are captured. Three times.
- Story #28: The Oubliette -- In which our heroes escape La Bucca, return to Montaigne and are unsettled by a party.
Dramatis Personae
- Aleksei Courtanvoux -- A half-Ussuran Montaigne nobleman who has a complicated family and social life. (Played by Sean)
- Julien La Croix -- A Montaigne street-rat from birth, sly, intelligent and nonchalant. (Played by Jeremy)
- Sebastien Cristophe Gaulle du Motte -- One of L'Empereur's Musketeers. (Played by Reid)
- Marie-Celeste Minuit -- A former slave from the Midnight Archipelago and now a Knight of the Rose and Cross and current leader of the Island of Merti. (Played by Claire)
- Philip du Paix -- The heroes' initial employer.
- Carlotta -- The notorious Castillian spy "El Chacal".
Places
- Paix -- Montaigne's diplomatic city, where the story begins.
- Isla Tormentos -- A small island off San Teodoro that makes an ugly hole in the Montaigne blockade.
- Islands -- A brief discussion on the various island chains of the Great Western Ocean.
- Mertí -- An island in the Midnight Archipelago, one of the chief colonies of Montaigne.
Setting
- The Swordsman's Guild -- An altered version of the Swordsman's Guild.
- Titles of Nobility -- Comtes, viscomtes and the like in Montaigne and elsewhere.
System
- House Rules
- Naval Combat Rules
- School Groups -- Exploit Weakness applies to related schools.
- Expertise -- A system for skill characters to excel.
- New Sorcery Rules: Glamour -- New rules for Glamour, replacing those in the Player's Guide and elsewhere.
- New Sorcery: Houdou -- An islander sorcery that channels the powers of the Mertí gods.
- New Swordsman School: Leveque -- A single-sword school for officers in the Montaigne army.
- New Swordsman School: Obunga -- An offensive spear school from the Midnight Archipelago.
- New Swordsman School: Riché -- An offensive variant of Valroux that channels Valroux's taunts into snarls.
- New Skill: Soldier
- New Skill: Petty Officer
- New Origin: Mertí Islander
Game Information
- Quotes -- Funny and notable sayings in the game.
- Group Hand Signals -- Know what the PC's are trying to say to each other.
Links & Resources
- Condensed Rule Summaries -- PDFs of the main CG rules, all the Swordsman Schools, and all types of Sorcery
- Nations of Theah Primer -- Descriptions and maps of all the nations of 7th Sea