First Edition Systems: Difference between revisions
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==General== | ==General== | ||
* [[House Rules]] | * [[First Edition House Rules]] | ||
* [[Naval Combat Rules]] | * [[Naval Combat Rules]] | ||
* [[School Groups]] -- Exploit Weakness applies to related schools. | * [[School Groups]] -- Exploit Weakness applies to related schools. | ||
Revision as of 06:37, 7 March 2017
Systems content for the 1st Edition of 7th Sea.
General
- First Edition House Rules
- Naval Combat Rules
- School Groups -- Exploit Weakness applies to related schools.
- Expertise -- A system for skill characters to excel.
New Rules
- New Skill: Soldier
- New Skill: Petty Officer
- New Sorcery: Glamour -- New rules for Glamour, replacing those in the Player's Guide and elsewhere.
- New Sorcery: Houdou -- An islander sorcery that channels the powers of the Mertí gods.
- New Swordsman School: Leveque -- A single-sword school for officers in the Montaigne army.
- New Swordsman School: Obunga -- An offensive spear school from the Midnight Archipelago.
- New Swordsman School: Riché -- An offensive variant of Valroux that channels Valroux's taunts into snarls.
- New Origin: Mertí Islander
Links & Resources
- Condensed Rule Summaries -- PDFs of the main CG rules, all the Swordsman Schools, and all types of Sorcery
- Nations of Theah Primer -- Descriptions and maps of all the nations of 7th Sea